Events and Witnessed Moments
Witnessed moments are the main interaction surface: simulation pauses and asks how your ward responds.
Last updated: 2026-02-27
Key Mechanics
- Events can be template-based or LLM-overlaid when available.
- Each event has deterministic structural consequences.
- Autonomous resolution is available with a countdown timer.
- Event chains can span multiple linked steps.
What You Control
- Read narration and consequence previews.
- Choose a response or let autonomous witness resolve.
- Apply blessings/deity acts to pending event context when valid.
What Remains Autonomous
- Event cadence and generation remain deterministic from seed and state.
- Fallback template path protects continuity when model output fails.
Deep Dive
Narrative overlays are constrained by schema and contradiction checks.
The system prioritizes causality, not random spectacle.