Succession, Death, and Dynasty Continuity
Death transitions the game into succession mode. The line continues through descendants, kin fallback, or generated fallback heir.
Last updated: 2026-02-27
Key Mechanics
- Natural mortality and crisis hooks can end active lives.
- Simulation switches to awaiting-heir state when active character dies.
- Heir candidates are scored and surfaced with relation hints and forecasts.
- Fallback heir generation prevents hard dead-ends.
What You Control
- Choose successor and resume simulation.
- Interpret candidate traits and forecast before selection.
What Remains Autonomous
- Family growth, relationships, and births are simulated continuously.
- Dynasty prestige shifts with outcomes over generations.
Deep Dive
The emotional design target is bittersweet continuity rather than restart punishment.
Guardian identity remains persistent while mortal characters pass on.